Added a new, more optimal and up-to-date implementation of the AMD encoder on Windows.Users can still use x86 builds of OBS if they desire a wider selection of third-party plugins that are not yet available natively for Apple Silicon. Unfortunately, an important caveat for this is that many third-party plugins may not yet be readily available for Apple users running native Apple Silicon builds. This means that OBS will run more optimally and without x86 emulation. With OBS 28, OBS now has native builds for Apple Silicon systems. As such, OBS will no longer be supported on these platforms.įor more details, please refer to our Discussion Post: Plan to Upgrade OBS Studio to Qt 6. Unfortunately, this also means that certain plugins that depend on version 5 of Qt will no longer work when you upgrade to version 28.0 and will need to be updated.ĭuring this beta period of OBS 28.0, many of those plugins which rely on Qt version 5 may not yet be updated yet, and we’ll be working with third-party plugin developers in order to get them updated before the final release deploys.Īdditionally, Qt 6 has dropped support for Windows 7 & 8, macOS 10.13 & 10.14, Ubuntu 18.04 and all 32-bit operating systems. With version 28.0, we felt it was important for us to update our user interface toolkit to the latest version not just to gain access to the latest features, but also for the latest bug fixes and improved support for newer operating systems and architectures such as Windows 11 and Apple Silicon. Since then, our need for a more up-to-date version has been increasing as time goes by. HDR preview does not work, and several inputs/encoders still need to be updated.Īs of May 2020, version 5 of the Qt user interface toolkit ceased public development and is no longer being updated. Apply LUT, Chroma Key, Color Key, Image Mask/Blend, Luma Key, Sharpness.Certain filters will not function if a source is rendering with HDR:.EVGA XR1 Pro, Elgato 4K60 Pro Mk.2, AverMedia Live Gamer 4K). Video capture devices can be used to capture and stream in HDR if the device supports it (e.g.When composing in SDR, games that operate in HDR can now be properly tonemapped to SDR.
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